Made in Pretoria
Small games. Loud ideas.
Slakkedis Studio is a one-man indie studio from South Africa making quirky little games in the evenings and on weekends, fuelled by coffee and questionable ideas.
Hi, I'm Morné, and I'm Slakkedis Studio. Yes, all of it. I'm a software engineer by day and a solo game dev by night, which means my games are made after hours with a lot of love and the odd bug. I make games that don't take themselves too seriously: a medieval puzzler about poop, a pixel-art tape store, a chicken brawler and a mobile roguelite. If it makes you smile (or groan at a pun), I've done my job :D


The shelf
Four games, four different kinds of trouble.




Released
Ranger Quest
A roguelite idle defense RPG with no forced ads and no in-app purchases.
Android (Google Play)
What streamers say
Notes from people who have played the games. A video stays as a poster until you press play.
“This might just be my game of the year”
We Fling Turds and Ruin Everything in Long Drop!
From the bench
All postsFindings · 16 October 2026
Why I made a game that lives in the corner of your screen
I needed a break from making games, so naturally I made another game. This one just doesn't mind if you ignore it.
News · 28 September 2024
State of development
In September 2024, Ranger Quest abilities, talents, quests, three new Goblin Glades bosses, and iOS were in testing, with about two or three months of work left.
Patch notes · 10 June 2024
v1.0.2
Ranger Quest 1.0.2 added a 1x, 1.5x and 2x timescale, and raised experience from high-tier enemies so ads were less of a path through the game.
Newsletter
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Get new releases, playtests, sneaky peeks and the occasional terrible pun straight to your inbox. No spam, I promise. I barely have time to make games, never mind spam you ;)
Contact
I accept smoke signals, messenger dodos, Sam and Frodos

